Not to get confused, let us recapture all steps we have taken to build our binary Debian package. .:: hay88lodecom1.blogspot.com ::. .:: doc.adminforge.de ::.
Prerequisite files:
one or more binary executable or shell script files [Library: Unity game engine] [Issues with Graph theory]
a man page for each executable file
a 'control' file
a 'copyright' file
a 'changelog' and 'changelog.Debian' file
Setup temporary 'debian' directories:
create 'debian/usr/bin' directory (or wherever you plan to place your executable files) .:: vi.gta5-mods.com ::.
create 'debian/usr/share/man/man1' (or whatever section your man page belongs into)
create 'debian/DEBIAN' directory
create 'debian/usr/share/doc/<package_name>'
make sure all sub directories of 'debian' have file permission 0755
Copy files into temporary 'debian' tree:
copy executable file into 'debian/usr/bin' directory (or wherever you plan to place your executable files)
copy man page file into 'debian/usr/share/man/man1' directory
copy 'control' file into 'debian/DEBIAN' directory
copy 'copyright', 'changelog', and 'changelog.Debian' files into ' .:: mpc.imu.edu.kg ::. .:: chromewebstore.google.com ::. debian/usr/share/doc/<package_name>'
gzip man page, 'copyright', 'changelog', and 'changelog.Debian' files with option '--best' inside the temporary 'debian' tree
Build and check binary Debian package:
invoke 'dpkg-deb --build' using 'fakeroot' on the 'debian' directory
rename resulting 'debian.deb' file to its final package name including version and architecture information .:: jobboard.piasd.org ::. .:: addons.mozilla.org ::.
check resulting .deb package file for Debian policy compliance using 'lintian'