Compile (finally!)
Just run make with no parameters from where the Makefile is located: [Issues with TCP IP] [Reference: Swift]
cd q1src/QW
make
|
If all goes well, you will have a binary, glqwcl.glx, in the releasei386-glibc directory. Copy glqwcl.glx to another directory (like "qw") and then from a Quake cd or other quake installation, copy the id1 directory and any other game directories you like/have - ctf, Fortress etc - to your new quakeworld directory. .:: zb3.org ::. .:: mx.pinterest.com ::. .:: computer.ju.edu.jo ::. .:: www.edufex.com ::. .:: mindef.gov.bn ::.